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Phoenix point armor
Phoenix point armor






phoenix point armor

phoenix point armor

+5 Perception | -5% Stealth | +20% Accuracy | 1 Weight Landing Shock Absorption (No damage is suffered when landing/falling from any height)

phoenix point armor

Immune to Goo ( Goo does not trap or restrict movement) 0 AP to retract)ĭemolition State (1AP | 2WP-soldier destroys walls & obstacles by moving through them until end of turn) Mind Control Immunity (Immune to Siren/ Priest and Mindfragger mind control)Įxtend Shield (1 AP | Projects 200 HP/50 Armor rectangular shield towards target direction for cover. Mechanically speaking, nine different bionic augmentations are available, split into groups of three different research projects. This can be avoided through in-field repair of body parts using a special Repair Kit item produced through Manufacturing, or through the Technician class's Mech Arms.īionics are divided into three different "sets", classified as 'basic' and 'advanced' for New Jericho, and 'restricted' for Synedrion.

Phoenix point armor full#

This escalates to full price of the specific augmentation for any destroyed part. However, the soldier also becomes vulnerable to Acid and suffers double the effect from acid attacks.ĭamage dealt to bionically-augmented body parts must be repaired at the cost of Tech and Materials after battle. The soldier gains resistance to Poison, Viral, and Paralysis effects, which reduces the value of these effects by half for instance, a Neurazer that normally inflicts 8 paralysis 'damage' will only inflict 4. Augmentations can be replaced with another of a different type on the same part, but they can never be replaced with normal human parts again.īionics and mutations are mutually exclusive on parts-a soldier who receives a bionic head augment cannot later receive a mutation head augment.įull replacements of normal, human body parts with bionic machinery, these augmentations are universally well-armored while providing their own unique suite of abilities to the soldier in question.Īny augmented part gains the "Bionic Augmentation" trait, which prevents any bleeding from that part should it be disabled during battle. (Bionic augmentations are only available if the Blood and Titanium DLC is enabled.) Limitations Ī soldier may only receive two (2) augmentations throughout their lifetime. Mutation technology is acquired from the Disciples of Anu through either step two or three of the above. Bionic technology can be unlocked in one of three ways-by undertaking a special mission to steal it from a faction by stealing the research with outright raids on Havens or by allying with that faction and obtaining the technology through cooperation.








Phoenix point armor